Core mechanics - Petr Pelikan (Devlog 2 of project C)
Kiticki :) » Devlog
6th May 2024
So I started programming the core mechanics of the game. Main point was to create the smallest prototype possible ASAP, because it usually boosts my motivation to continue in the project. So I created the whole shop UI, drag&drop mechanics for flowers, and basic save system. Still looks like a lot of work though, so i'll not lose it with writing devlog, see you soon!
Spent time: 15 hours
Get Kiticki :)
Kiticki :)
Status | Released |
Authors | Enormaxxos, susenka44 |
Genre | Simulation |
Tags | mff-gdintro-2024, mff-gdintro-2024-c |
More posts
- Launch of version 1.0May 19, 2024
- Finishing!May 19, 2024
- More assets!May 13, 2024
- First build! - Petr Pelikan (Devlog 3 of project C)May 13, 2024
- Art DesignMay 01, 2024
- Game idea - Petr Pelikan (Devlog 1 of project C)Apr 30, 2024
- StartingApr 25, 2024
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